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Lecture 22: Java Game Development - 22 - Finishing the Perfect Animation
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Lecture 53
Lecture 30: Finite Element for Structures with Piezoelectric Material
Lecture 25: Design for Shear I
Lecture 33: Multipliers - II
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Lecture 2: Spatial Descriptions
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Lecture 21: Reservoir capacity using Linear Programming
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Lecture 17: Physical System Relation With Differential Equation
Lecture 20: Mod-01 Lec-20 Controlled Yielding to Reduce Lateral Earth Pressures on Rigid Walls
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Lecture 17: Detonation: Introduction to Detonations, Initiation of a Detonation
Lecture 33: Fluid-Film Bearings
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Lecture 46: C Programming Tutorial - 46 - Problems with String Lengths
Lecture 11: Pygame (Python Game Development) Tutorial - 11 - Moving Up
Lecture 22: PLC Hardware Environment
Lecture 40: Boundary Layer Theory (Contd.) and Flow Past Immersed Bodies
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