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B.E. Computer Engineering
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Lecture 28: Tutorial: IC Engines
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Lecture 26: HTML5 Tutorial - 26 - querySelectorAll
Lecture 32: Buses I
Lecture 12: Real-time cartoonifier (part 2)
Lecture 20: Fundamentals of Embedded Operating Systems
Lecture 30: Abrasive Processes (Grinding)
Lecture 32: Systems with two degree of freedom
Lecture 5: Inter-Relationships between Thermodynamic Variables
Lecture 7
Lecture 6: Channels and their Models - I
Lecture 43: Diffusion Jet Flames
Lecture 20: Oblique Shock Waves
Counting to 100
Lecture 8: Two Players Games II
Lecture 38: Mod-01 Lec-38 Supersonic Flow past a 3D Cone at an angle of attack: Governing Equations
Lecture 1: The PeakStream Platform for Many-Core Computing
Lecture 6: Boolean Algebra - I
Lecture 4: Skal 4 - Yield and cost Estimation of VLSI Chips
Lecture 44: iTextSharp : Working with images in iTextSharp PDF file using C#
Lecture 4: AMBIGUITY IN CFG
Lecture 26: Derive Eigenvectors, Writing Programs
Lecture 2: Java 01 Getting Started
Lecture 29: PHP Tutorial - 29 - Checking Username for Game
Lecture 36: Signal Conditioning Circuits and Integration of Microsystems and Microelectronics
Temperature
Lecture 9: Mahout Machine Learning
Basic Subtraction
Lecture 16: Error Control
Lecture 2
Lecture 15: Convex functions: Low audio
Lecture 16: Mod-01 Lec-16 Ship Motion in Irregular Waves -III
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