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Lecture 26: Message Authentication Codes
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Lecture 9: How to build a Calculator in JavaFX Part-2
Lecture 40: Design Against Accidental Loads - 5
Lecture 8: Technology Life Cycles and Diffusion
Lecture 12: Enumeration
Lecture 26
Lecture 34: Rule Induction and Decision Trees I
Lecture 6: Relay control system for identification
Lecture 11: Bode Plot (contd.)
Lecture 5: Instruction Set Architecture - III
Lecture 35: Calculations for Thrust and Fuel Consumption
Lecture 13
Lecture 7: TextBox which accepts only numbers in C#
Lecture 14: Discrete-time Optimal Control
Lecture 32: Walls : Defects and Durability I
Lecture 39: Component Editor
Lecture 13: Strong Ground Motion (continued) part –IV
Lecture 18
Lecture 25: ECM Kinematics and Tool Design
Video Game Programmer
'Language of Mathematics' Series, 37-45
Lecture 38: Shape Memory Alloy
Lecture 31: How to Make a Simple HTML Editor in VB.NET
Lecture 26
Lecture 3: Mod-11 Lec-14 Dynamic Instruction Scheduling (Contd.)
Lecture 24
Lecture 28
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Lecture 1: Install NetBeans IDE with jdk 7 on Windows
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Lecture 27: Cache operation II
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