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M.Tech. Electronics and Communication Engineering
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Lecture 17: Field near Sharp Edges and Points
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Lecture 1: Software Testing Introduction - What is testing? Why test software?
Lecture 41: Pumps - 1
Lecture 17: Double Tuned Circuits (Contd.) I
Lecture 7: Mod-01 Lec-07 Problems in Stability - III
Lecture 22: Nucleic Acids III
Lecture 39
Triangles
Lecture 17: Horizontal Alignment - IV
Lecture 22: Durability of Concrete II
History of Radio/Television
Transformations
Lecture 6: Image Compression Standards (cont), Basic Video Compression Techniques
Lecture 14: In-Line Engine Balancing
Lecture 15: Beams - loading, shear and BM relationships
Lecture 19: Microprogrammed Control
Lecture 30: Premixed Flame Acoustic Interaction - 1
Lecture 13: Waves and Supersonic Flow (Contd.) II
Lecture 17: Basic pipelining, branch prediction VII
Lecture 12: Java Game Development - 12 - Main Movie Loop
Lecture 25: Normal Forms
Lecture 31: Operator Overloading in C++
Lecture 5: Access Architecture, Hard Disks
Lecture 15: Fullerences and Carbon Nanotubes - I
Lecture 16: Schottky Transistor Logic
Lecture 22: Problem Solving Session: FT,DFT, & Z Transforms
Lecture 30: Recovery Mechanisms III
Lecture 37: New materials for coastal embankments II
Lecture 48: Mod-01 Lec-48 Principles of Similarity and Dimensional Analysis
Lecture 6
Lecture 5: Java Game Development with Slick - 5 - initStatesList Method
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