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M.Tech. Computer Engineering
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Lecture 1: Introduction to Computer Programming
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Lecture 23: Mod-04 Lec-03 Stability and Bifurcation of Fixed-point response 3
Lecture 22: Compressor - III
Lecture 10: Introduction to DDL
Counting and Number Recognition
Lecture 10: Decomposition applications
Lecture 16: CDMA Advantages and RAKE Receiver
Animoto
Lecture 17: Overview on S-Box Design Principles
Lecture 42: Digital Image Processing - Image Compression-Jpeg-Enhancements
Lecture 28: Dreamweaver CS4 Tutorial - 28 - Text Field Form Validation
Lecture 3: VSB Modulation - Superhet Receiver
Microsoft PowerPoint
Shooting and Logging
Lecture 23: Constraint Qualifications
Skip Counting by 2's
Lecture 14: Digital circuit speed
Calculus (Khan Series)
Lecture 35: After Effects Tutorial - 35 - Beginning Presets
Lecture 6: Navier Stokes Equation (Contd.)
Lecture 19: How to Create a CHM or Compiled HTML Help (.CHM) File
Lecture 35: Example of Insertion Loss and Elements
Lecture 33: Game Theory
Lecture 8: Cycle components and component performances
Lecture 30: C-D nozzle and their uses
Lecture 12: Generating the wiggles
Lecture 16: Model Based PID controller Design I
Dividing Decimals
Lecture 5: Ruby Programming Tutorial - 5 - Creating Objects
Lecture 38: Principles of Similarity Part III
Lecture 18: Android Phone Development - Lecture 6
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