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B.Tech. Electronics and Communication Engineering
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Lecture 1: Introduction
Related
Lecture 47: Pygame (Python Game Development) Tutorial - 47 - Button Adding
Lecture 36: Embedded Systems
Lecture 2: Introduction to Nanotechnology Contd
Lecture 16: Mod-03 Lab-1
Lecture 5: Floating point numbers, successive refinement, finding roots
Lecture 38: Instruction Scheduling and Software Pipelining - 2
Lecture 8: OO Design in Java - Tutorial 1 Part 1
Lecture 30: Applications of DFS in Directed Graphs
Lecture 22: Photoshop Tutorial | Web Graphic Template Design Square
Lecture 36: Decision feedback equalizers - implementation issues
Lecture 7: Visual Basic Tutorial - 7 - Errors
Organizing Files
Lecture 17: Compensation of Transmission Lines - II
Lecture 33
Lecture 6: What is Scala REPL | Scala REPL Explained
Lecture 38: After Effects Tutorial - 38 - Freeze Frames
Linear Word Problems
Order of Operations
Quadratic Equations and Inequalities
Lecture 16
Lecture 3: Raster Graphics - I
Larger Numbers
Lecture 16: Writing a BeanFactoryPostProcessor
Lecture 34: H.323 Call Controls and Enhancements
Lecture 8: Formal description of NFA, language accepted by NFA, such languages are also regular
Lecture 16: Frequency Response of Amplifiers
Lecture 22: Field Due to Current Loop
Lecture 45
Lecture 25: Mod-03 Lec-25 Overview of Digital Photoelasticity
Lecture 43: Mod-08 Lec-08 Measures of Profitability and Project Evaluation (Part I)
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