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Lecture 10: Moving the Turret Part 2
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Lecture 14: Touch Events and Multi-Touch
Lecture 17: Java Game Development - 17 - Full Screen with Buffer Strategy
Lecture 11: Signal space, projection theorem, and modulation
Lecture 10: Dead Lock - 1
Lecture 19: The Challenge of Small Form Factor: The ASUS Eee PC
Lecture 9
Lecture 4: Quicksort, Randomized Algorithms
Lecture 37: Parsing
Computer History
Lecture 15: Unreal Development Kit UDK Tutorial - 15 - Finishing Our House
Lecture 24: Texture Based Normal Map
Lecture 16: Few other Cryptanalytic Techniques
Lecture 14: How to Start New Activity On Button Click via Intent
Lecture 25: C Programming Tutorial - 25 - while Loops
Lecture 35: Java Game Development - 35 - Using the Robot
Lecture 23: Ruby Programming Tutorial - 23 - Beginning Regular Expressions
Lecture 13: Fourier Transformation - I
Lecture 35: First -Order Theories
Lecture 2
Lecture 10: Examples of Bayes Decision Rule
Lecture 27: Memory Scheduling
Lecture 11: Maximally Consistent Sets
Lecture 18: Partial Order Planning
Lecture 6
Lecture 34: Single Source Shortest Paths
Lecture 28: Modulation Techniques - 8
Lecture 22: Pass by Reference / Value in C++
Lecture 18: OO Design in Java - Tutorial 1 Part 3
Lecture 9
Lecture 3: Password Protection using Textbox
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