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B.E. Mechanical Engineering
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Lecture 29: Java Game Development - 29 - Handling Key Events
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Lecture 8: Mod-01 Lec-08 Fringe Patterns - Richness of Qualitative Information
Lecture 14: Sequential Programming vs. Concurrent Programming
Lecture 18: Design of Slabs Part-V
Lecture 27: Weak and Strong Duality
Lecture 6
Lecture 11: Kinematics and Dynamics of Fluid Flow
Counting to 10
Lecture 15: startup code part-2
Lecture 11: Associative Arrays in PHP
Lecture 10: Micro-scale fluid mechanics
Lecture 9: Information Theory - II
Lecture 32: Technology View using Synplify Tool
Lecture 14: 's Complement Subtractor And BCD Adder
Lecture 49: System Design Examples Using FPGA Board - II
Lecture 3: State Space Search
Lecture 11: LTI system
Linear Inequalities
Lecture 11: Mod-02 Lec-06 Metal Transfer and Melting Rate
Lecture 20: Joining of Polymer Matrix Composites
Lecture 33: Initialize, Binding, and Reusable Components
Lecture 15: Interfacing to the Media
Lecture 18: Mod-01 Lec-01 Layout of ports
Lecture 12: CONDITIONAL PROBABILITY AND INDEPENDENCE
Lecture 21: Infix to Postfix using stack
Lecture 10: Transmission Line Parameters
Division
Lecture 16: Mod-03 Lec-11 Breakwater
Lecture 2: Mod-1 Lec-2 Shallow Foundation
Computer Hardware
Lecture 7: Review of Basic Structural Analysis 7
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